// Common, group WinSystem
// Copyright Alexander Liss

#ifndef __AREA_H__
#define __AREA_H__

#include "win0.h"

		// window size in pixels

struct AreaSize
{ 
	int width,height; 
	AreaSize():width(0),height(0){}
	AreaSize(int Width,int Height):width(Width),height(Height){}
	
};

	// window area
	// usually relative origin

struct Area:public AreaSize
{
	int left,top;

Area():left(0),top(0){}
Area(int Left,int Top,int Width,int Height):
	AreaSize(Width,Height),left(Left),top(Top){}
Area(const RECT& z){set(z);}
int set(const RECT& z);
RECT get_rect()const;
int set_left_top(const POINT& z)
	{left=z.x;top=z.y;return 0;}
POINT get_left_top()const
	{POINT p;p.x=left;p.y=top;return p;}
int set(AreaSize& z)
	{width=z.width;height=z.height;return 0;}
AreaSize get_size()
	{AreaSize s;s.width=width;s.height=height;return s;}
};


		// system metrics

namespace SystemMetrics
{

AreaSize icon_size();
AreaSize small_icon_size();
AreaSize cursor_size();
AreaSize full_screen_size();

}

#endif